Star Trek Roleplaying Game (Decipher) Explained

Star Trek Roleplaying Game
Designer:Matthew Colville, Kenneth Hite, Ross S. Isaacs, Steven S. Long, Don Mappin, Christian Moore & Owen Seyler
Publisher:Decipher, Inc.
Date:2002
Genre:Science fiction (Star Trek)
System:CODA System

Star Trek Roleplaying Game is a role-playing game (RPG) set in the Star Trek universe using the CODA System rules[1] [2] [3] and first published by Decipher, Inc. in 2002. When Decipher acquired the rights to create the RPG, they also acquired most of the gaming studio from Last Unicorn Games. However, the Decipher game system is dissimilar to the one that Last Unicorn published. Instead, the system is similar to Wizards of the Coast's d20 System but uses 2D6 to resolve actions.[1]

Materials

Books released for the game include:

Notes and References

  1. Web site: Star Trek Roleplaying Game Player's Guide and Narrator's Guide (Review). RPGnet. Brennan. Eric. September 2002. 2007-10-16.
  2. Web site: Star Trek RPG Narrator's Guide (Review). Pen & Paper. Goodman. Patrick. 2007-10-16. https://web.archive.org/web/20090501034845/http://www.pen-paper.net/reviews.php?op=showreview&reviewid=22. 2009-05-01. dead.
  3. Pyramid Review: Star Trek Roleplaying Game -- Player's Guide. Pyramid (Online). Pook. Matthew. 2002-05-10.